Allods Online: Art director's doodles

First visual development of a game frame.

First visual development of a game frame.

A cataclysm breaks the world of the game into fragments, Allods that are in a great space, Astral. Each Allod is protected from further decay by a magical shield.
Here we developed the view from the Allod edge to Astral.

A cataclysm breaks the world of the game into fragments, Allods that are in a great space, Astral. Each Allod is protected from further decay by a magical shield.
Here we developed the view from the Allod edge to Astral.

Concept of Astral.

Concept of Astral.

Concept of Astral. Made with 3D artist Vadim Bakhlychev https://www.artstation.com/slipgatecentral

Concept of Astral. Made with 3D artist Vadim Bakhlychev https://www.artstation.com/slipgatecentral

View from Astral to Allod and his magic shield.

View from Astral to Allod and his magic shield.

Ship for travel in Astral with a magic shield. When two ships meet, a battle with a shootout and boarding may begin.

Ship for travel in Astral with a magic shield. When two ships meet, a battle with a shootout and boarding may begin.

When two ships approach, their fields merge to form a single shield.

When two ships approach, their fields merge to form a single shield.

View from the deck of the ship to the Astral.

View from the deck of the ship to the Astral.

The game world map shows the setting main detail, allods in Astral.

The game world map shows the setting main detail, allods in Astral.

An Astral compass for navigation of the ships in 3D space. Made with illustrator Elena Bespalova https://www.artstation.com/hellstern

An Astral compass for navigation of the ships in 3D space. Made with illustrator Elena Bespalova https://www.artstation.com/hellstern

The magic shield of the Allod is visible at night.

The magic shield of the Allod is visible at night.

A transition effect between Allod and Astral.

A transition effect between Allod and Astral.

The idea of magical technology. In the center is a magic crystal that gives off the energy around the ring with the text of spells. Spinning the rings creates spells. The larger the crystal do more rings, and make the more complex the spell.

The idea of magical technology. In the center is a magic crystal that gives off the energy around the ring with the text of spells. Spinning the rings creates spells. The larger the crystal do more rings, and make the more complex the spell.

An example of a ship's cannon powered by magic technology.

An example of a ship's cannon powered by magic technology.

Design of a gift cloak for players with accounts at Mail.Ru.

Design of a gift cloak for players with accounts at Mail.Ru.